Scene-based Color Volume Mapping consists of scene-based tone mapping and scene-based color saturation mapping processing blocks. These processing blocks make use of the peak luminance behaviors of the display used for mastering the image essence (i.e. the “mastering display”) and the targeted system display as their ability to achieve peak luminance varies with the average brightness level of the pixels and the number of bright pixels within the scene. In addition to these adjustments that can be algorithmically determined from known display and content characteristics, Scene-based Color Volume Mapping also allows creatively approved adjustments.
SMPTE ST 2094-40:2016
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Dynamic Metadata for Color Volume Transform ? Application #4
Category: SMPTE
This standard specifies the metadata for Color Volume Transform Application #4, Scene-based Color Volume Mapping. It is a specialization of the content-dependent transform metadata entries and processing blocks of the generalized color volume transform model defined in the SMPTE ST 2094-1 Core Components standard.
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